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The
inaugural game was played at the
British and World Marbles Championship
at The Greyhound, Tinsley Green on Good Friday
2002 in the "Golden Oldies" competition
for players aged 50 years or over on that date.

Barry Ray receives the "Golden Oldies"
Cup
A
perpetual trophy, the "Bombardier
Eternal England Series Golden Oldie Cup" has
been presented by Charles Wells Brewery and will be played for on
Good Friday each year for any player aged 50 years or over on that
date, as part of The British and World
Marbles Championship under the organization
of The British Marbles Board of Control.
Rules
of the Game
- The game will be played on a
raised concrete "ring" with a diameter of six feet. The
ring will be covered with a light sprinkling of fine sand.
- The game will be played between
two players; each player will provide their own "tolley"
which must not exceed (?) inch in diameter. (see
1924 US dimensions here)
- The object of the game is to
knock target marbles from the ring. The target marbles will be made
of glass with a diameter of approx. (?) inch. (see
1924 US dimensions here) 13 target marbles will be used
and will be set in a cross formation in the center of the ring,
touching each other.
- The order of play will be decided
by a nose drop. The referee will draw a line in the sand. The two
players will stand opposite each other with one foot placed each
side of the line. Each player will hold their tolley against the
end of their nose between the thumb and index finger of the playing
hand, and on the word of the referee will drop the tolley towards
the line. The player who's tolley lands closest to the line will
choose whether to play first or second.
- When shooting from the edge
of the ring the player must have one knuckle of the shooting hand
touching the edge of the ring. When shooting from within the ring
one knuckle of the shooting hand must be in contact with the playing
surface.
- The first shot may be taken
from any point around the ring. When the tolley has been shot there
will be one of the following options.
- If the tolley comes off
the ring without touching any target marbles there is no score
and it is the turn of the other player.
- If the tolley remains on
the ring without having touched any target marbles there is
no score, the tolley remains in situ and it is the turn of the
other player.
- If the tolley remains on
the ring having struck one or more target marbles the player
will score a "hit". The tolley will remain in situ
and it is the turn of the other player.
- If the tolley remains on
the ring having struck one or more target marbles the player
will score a "hit". The tolley will remain in situ
and it is the turn of the other player.
- If the tolley comes off
the ring having knocked out one or more target marbles the player
will score one point per marble. It is now the turn of the other
player.
- If the tolley remains on
the ring having knocked out one or more target marbles the player
will score one point per marble and will continue to shoot from
the landing point of the tolley.
- Only one "hit" can
be scored per player per round. Knocking off one or more target
marbles with the first shot, remaining in the ring and then striking
one or more target marbles will result in a hit and point/s being
scored in the round. Killing the opposing players tolley is not
allowed and will not result in a score of any kind. Accidental killing
will not be penalized and the tolley will be returned to its approximate
position on the ring before the next shot. Deliberate killing of
an opponent?s tolley will result in the killed player being credited
with 1 point and the tolley being returned to the ring before the
next shot.
- The player will begin their
next turn shooting from any point around the ring except following
options 2 or 4, in which case the player will shoot from the place
the tolley came to rest.
Winning the
Game
- A game will initially consist
of six rounds.
- The first player to knock 7
target marbles from the ring will win the game.
- At the end of six rounds the
player with the most points will win the game.
- If at the end of six rounds
the players have scored an equal number of points they will be permitted
a maximum of three further rounds to determine a winner. If points
are still equal after this the player with the highest number of
hits will be the winner of the game. If hits are also equal the
winner of the original nose drop will be the winner of the game.
- In the event of a no score draw
at the end of six rounds the winner will be the player with the
highest number of hits. If these are equal the winner of the game
will be the winner of the original nose drop.
- In the event
of any dispute the decision of the match referee will be final
*** This article must
not be reproduced without the express written permission of the British
Marbles Board of Control. Copyrighted 2001. All correspondence to:
The Secretary, British Marbles Board of Control c/o The Greyhound,
Tinsley Green, West Sussex. We wish to thank Sam McCarthy-Fox for
making The Marble Museum the official North American correspondent
to The Board. The contents of this web site have been copyrighted
2001 by The Marble Museum Inc.
In 2008, the rights to this web site became the property
of The Museum of American Glass in West Virginia.
All rights reserved!
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